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Electrical

Overview

Electrical governs generators, hotwiring, electronics dismantling and a range of advanced crafting recipes.

Why It Matters

After the grid fails, Electrical is what keeps freezers, lights and tools running via a generator. It also enables hotwiring (alongside Mechanics) for anyone who did not take the Burglar occupation.

Fastest XP Methods

Dismantle electronic items — radios, televisions, watches — for steady XP and useful components. Skill magazines unlock the ability to actually connect a generator to a building.

Best Books

The Electrical book series, tiered 1 through 5, plus the generator magazine that teaches generator connection specifically.

VHS Priority

Electrical VHS tapes give bonus XP; the generator magazine is the genuine priority pickup.

Common Mistakes

Finding a generator but never reading the magazine that lets you hook it up; scrapping electronics for XP without keeping the components you will need later.

Build 42 Changes

Build 42 expands crafting and lighting systems; recheck which recipes depend on Electrical in your build.

Recommended Pairings